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Fixed in 2018.2.X

Fixed in 2018.1.X



Found in


Issue ID




Trail starts rendering a frame late after the object was not moving and the previous trail has ended

Visual Effects - Legacy


To reproduce:
1. Open QA's attached project
2. Play the "test" scene, the path and the ball will be instantiated
3. Pause the Play Mode
4. Select "Parent" gameobject
5. Tick "Start Follow" on "Game Manager" component
6. Step a few frames

Expected result: The trail starts rendering as the object starts moving
Actual result: The trail falls behind one frame

Reproduced with: 2017.1.3f1, 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a2

- The trail works as expected if the object starts moving before trail disappears (Time setting in the Trail Renderer component).

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