Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.3.1f1
Issue ID
1005222
Regression
No
Trail starts rendering a frame late after the object was not moving and the previous trail has ended
To reproduce:
1. Open QA's attached project
2. Play the "test" scene, the path and the ball will be instantiated
3. Pause the Play Mode
4. Select "Parent" gameobject
5. Tick "Start Follow" on "Game Manager" component
6. Step a few frames
Expected result: The trail starts rendering as the object starts moving
Actual result: The trail falls behind one frame
Reproduced with: 2017.1.3f1, 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a2
Notes:
- The trail works as expected if the object starts moving before trail disappears (Time setting in the Trail Renderer component).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment