Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.3.1f1
Issue ID
1005222
Regression
No
Trail starts rendering a frame late after the object was not moving and the previous trail has ended
To reproduce:
1. Open QA's attached project
2. Play the "test" scene, the path and the ball will be instantiated
3. Pause the Play Mode
4. Select "Parent" gameobject
5. Tick "Start Follow" on "Game Manager" component
6. Step a few frames
Expected result: The trail starts rendering as the object starts moving
Actual result: The trail falls behind one frame
Reproduced with: 2017.1.3f1, 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a2
Notes:
- The trail works as expected if the object starts moving before trail disappears (Time setting in the Trail Renderer component).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment