Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0b10
2017.3.0f3
Issue ID
996666
Regression
Yes
"BeginSample and EndSample count must match" error when Deep Profiling a nested Sample
To reproduce:
1. Open user's project
2. Enter Play mode
3. In Profiler window, enable Deep Profile
4. (Optional) Untick "Test Normal" on test game object to observe only nested samples throw errors
Expected: no errors are thrown
Actual: errors are thrown regarding sample mismatch
Reproduced in: 2017.3.0b10, 2017.3.1f1, 2018.1.0b6
Not reproduced in: 2017.1.3p1, 2017.2.1p3, 2017.3.0b9
Note: full error - "Non matching Profiler.EndSample (BeginSample and EndSample count must match): TestProfiler.Update()"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment