Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0b10
2017.3.0f3
Issue ID
996666
Regression
Yes
"BeginSample and EndSample count must match" error when Deep Profiling a nested Sample
To reproduce:
1. Open user's project
2. Enter Play mode
3. In Profiler window, enable Deep Profile
4. (Optional) Untick "Test Normal" on test game object to observe only nested samples throw errors
Expected: no errors are thrown
Actual: errors are thrown regarding sample mismatch
Reproduced in:  2017.3.0b10, 2017.3.1f1, 2018.1.0b6
Not reproduced in: 2017.1.3p1, 2017.2.1p3, 2017.3.0b9
Note: full error - "Non matching Profiler.EndSample (BeginSample and EndSample count must match): TestProfiler.Update()"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment