Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b5
Issue ID
996472
Regression
No
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a specific content
To reproduce:
1. Open project
2. Play scene
Expected: scene will be played
Actual: editor freezes
Reproduced on: 2018.1.0b1, 2018.1.0b6, 2018.2.0a1
Could not reproduce in earlier versions because of bug from case 926046
Note: editor freeze is caused by FaceServiceClient.DetectAsync() method called in 'test' script's 39th line
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment