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Votes
0
Found in
2017.3.0f3
Issue ID
982635
Regression
No
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce:
1. Open attached project "2dot5_Demo" (OC link)
2. Build for Windows
Note: the WebGL build works fine so maybe this issue is limited to Standalone builds
Note 2: two random builds were attached (one for WebGL made with 5.6.0f3 and one for Windows made with 2018.1.0a4). You can see the issue on the desktop build (the sprite is constantly in "Fall" state).
Reproduced with: 5.6.0f3, 2017.1.1f1, 2017.3.0f3, 2018.1.0a7
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