Search Issue Tracker

Fixed in 2018.1.X

Votes

0

Found in

2017.3.0b10

Issue ID

971975

Regression

Yes

[Android][Tests] Shadow quality on specific device degraded with higher Unity versions

Mobile

-

Steps to reproduce:
1. Open project from OC link
2. Build for Android
3. Observe the shadow quality being significantly worse on mentioned Unity versions

Expected: Shadow quality remains the same throughout different Unity versions
Actual: Current stable versions have shadow quality degraded

Reproduced on: 5.6.5f1, 2017.1.3f1, 2017.2.1p1, 2017.3.0p1
No repro: 5.5.6f1, 2018.1.0b1

Devices Under Test:
Repro:
Amazon KFFOWI (Fire (2015))*, OS:5.1.1, CPU:armeabi-v7a, GPU:Mali-450 MP, Build:Amazon/full_ford/ford:5.1.1/LMY47O/37.5.4.2_user_542169020:user/release-keys

(Shadows wouldn't load at all)
Samsung GT S5310*, OS:4.1.2, CPU:armeabi-v7a, GPU:VideoCore IV HW, Build:samsung/corsicassxx/corsicass:4.1.2/JZO54K/S5310XXAME2:user/release-keys

(Project wouldn't load) (brokescreen.png) (SEPARATE ISSUE, FIXED ON 2018.1.0b1)
Google Nexus 7*, OS:5.1.1, CPU:armeabi-v7a, GPU:NVIDIA Tegra 3, Build:google/nakasi/grouper:5.1.1/LMY47V/1836172:user/release-keys

No Repro:
Amazon KFMEWI (Fire HD 8 (2015))*, OS:5.1.1, CPU:armeabi-v7a, GPU:PowerVR Rogue G6200, Build:Amazon/full_thebes/thebes:5.1.1/LVY48F/32.5.6.0_user_560177220:user/release-keys
Amazon KFTBWI (Kindle Fire HD 10 (2015))*, OS:5.1.1, CPU:armeabi-v7a, GPU:PowerVR Rogue G6200, Build:Amazon/full_thebes/thebes:5.1.1/LVY48F/32.5.9.5_user_595457220:user/release-keys
Google Pixel C*, OS:7.1.1, CPU:arm64-v8a, GPU:NVIDIA Tegra, Build:google/ryu/dragon:7.1.1/N4F26O/3582057:user/release-keys
Amazon KFSAWA*, OS:5.1.1, CPU:armeabi-v7a, GPU:Adreno (TM) 420, Build:Amazon/saturn/saturn:5.1.1/LVY48F/22.5.7.9_user_579225620:user/release-keys
Samsung SGH T999*, OS:4.3, CPU:armeabi-v7a, GPU:Adreno (TM) 225, Build:samsung/d2tmo/d2tmo:4.3/JSS15J/T999UVUEOH1:user/release-keys
Samsung SM G930F*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQJ3:user/release-keys
Asus K011*, OS:4.4.2, CPU:x86, GPU:Intel/BayTrail, Build:asus/WW_K011/K011:4.4.2/KOT49H/WW_user_3.1.23.191_20160107:user/release-keys
Samsung SM G950F*, OS:7.0, CPU:arm64-v8a, GPU:Mali-G71, Build:samsung/dreamltexx/dreamlte:7.0/NRD90M/G950FXXU1AQH3:user/release-keys

Notes: on 2018.1 it seems the distance fall-off is a mix between how it worked in 5.5 and 2017.3 - the shadow fades away, but at the same time is rendered fully, hence the split in the picture

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.