Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0b1
2017.2.0f3
Issue ID
982998
Regression
Yes
Minor changes to Y rotation of particle system with X scale -1 or below result in huge visual difference
Reproduction steps:
1. Download project "Scratch.zip" and open in Unity
2. Select the "trail" object in hierarchy
3. Set the Y rotation of the "trail" object from 9.67 to 9.67001, 9.67002, 9.67003
Expected: changing Y rotation by 0.00001 should not have large effect on the visual
Actual: changing Y rotation (X scale is set to -1 or lower) results in large visual difference
Reproduced on: 2017.2.0b1; 2017.2.1p1; 2017.3.0p1; 2018.1.0b2
Not reproduced on: 2017.1.3f1; 2017.2.0a4
Regression introduced: 2017.2.0b1
Note: setting the X scale to a value larger than -1 results as expected.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when attempting to remove a binding in the UIBuilder for a UxmlObjectReference
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
Thelo
Feb 15, 2018 07:40
I can confirm that Unity 2017.3.0p4 fixes this issue, thanks.
Thelo
Jan 29, 2018 19:11
Which version is this claim-fixed in?