Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.3.4p4
Issue ID
797793
Regression
No
[OSX] Unity leaks memory when a controller is connected
Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player.
Steps to reproduce:
1) Open the attached project or create a new one.
2) Connect any controller to the computer.
3) Connect 'Instruments' to the Editor or Player.
4) Start clicking the controller to send events to the Editor.
Memory usage of IOHIDValue starts building up and is never released.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment