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Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes- open the Controls scene and notice the Panel and ScrollView are outside the bord... Read more
Static integer larger then 2^32 crashes Windows build
Steps to reproduce:1. Open attached project's scene mainScene.2. Build and run for Windows.3. Build crashes. Note: in editor there's... Read more
[Cloth] ignores colliders above a certain (32) collider count
Steps to reproduce:1. Open attached project's scene "ClothColliderCountTest".2. Enter play mode.3. Cloth falls through nearly throug... Read more
[EditorScript] Wrong error message when trying to attach a script from E...
Steps to reproduce: 1. Open the attached project2. Click the menu button Test\AddScript3. Notice it will create a game object and it... Read more
incorrect error message invoking network Commands
The error message "InvokeCommand class [TankMovement] doesn't match [TankShooting])" occurs when a gameObject with multiple NetworkB... Read more
[IL2CPP] produces invalid code with fixed array/pointer
IL2CPP produces invalid code when using the bracket operator ([]) on fixed arrays or pointers. Example 1:unsafe struct FixedArray { ... Read more
New scripts are not detected first time when running editor with -batchm...
To reproduce:1) Create new project2) Create an editor script which would have a static method (for example:public static void Test()... Read more
[SyncVar] not enforced to strictly primitive types
Reproduction steps (with project):1. Open attached project "SyncVarEVERYTHING"2. Open scene "Main"3. In the script "lior", List<s... Read more
[SortingLayers] sprites with cutout rendering mode is rendered at the bo...
Steps to reproduce:1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip").2. Red cloud has same settings as green ... Read more
[Crash] Graphics.Blit() freezes windowed player on window resize
Steps to reproduce.1. Build and run project "Case 695834 5.10f1.zip" for Windows.2. Try to vertically resize player (decrease size t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project