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Fixed in Unity 2018.2

Votes

0

Found in

5.6.4p2

Issue ID

973893

Regression

No

[UI] GetMaterial function of the CanvasRenderer class always returns material at index 0

uGUI

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Priority: 4Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:
1. Open attached “GetMaterial.zip” Unity project
2. Open “Main” scene
3. Select "Text" object (child of Canvas) in Hierarchy
4. Enter Play mode
5. Observe Material Temp value in the attached script component in Inspector

Expected results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 1 and Material Temp value is ‘Mat2'
Actual results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 0 and Material Temp value is ‘Mat1'

Reproduced in: 2018.1.0a7, 2017.3.0f1, 2017.2.0p4, 2017.1.2p3, 5.6.4p3, 5.5.5p1, 5.5.0a6, 5.4.6f3
Fixed in: 2018.2.0a1

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