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Fixed in Unity 2018.2
Votes
0
Found in
5.6.4p2
Issue ID
973893
Regression
No
[UI] GetMaterial function of the CanvasRenderer class always returns material at index 0
Steps to reproduce:
1. Open attached “GetMaterial.zip” Unity project
2. Open “Main” scene
3. Select "Text" object (child of Canvas) in Hierarchy
4. Enter Play mode
5. Observe Material Temp value in the attached script component in Inspector
Expected results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 1 and Material Temp value is ‘Mat2'
Actual results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 0 and Material Temp value is ‘Mat1'
Reproduced in: 2018.1.0a7, 2017.3.0f1, 2017.2.0p4, 2017.1.2p3, 5.6.4p3, 5.5.5p1, 5.5.0a6, 5.4.6f3
Fixed in: 2018.2.0a1
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