Search Issue Tracker

Fixed in 2018.2.X

Votes

0

Found in

5.6.4p2

Issue ID

973893

Regression

No

[UI] GetMaterial function of the CanvasRenderer class always returns material at index 0

uGUI

-

Steps to reproduce:
1. Open attached “GetMaterial.zip” Unity project
2. Open “Main” scene
3. Select "Text" object (child of Canvas) in Hierarchy
4. Enter Play mode
5. Observe Material Temp value in the attached script component in Inspector

Expected results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 1 and Material Temp value is ‘Mat2'
Actual results:
GetComponent<CanvasRenderer>().GetMaterial(1); returns the material at index 0 and Material Temp value is ‘Mat1'

Reproduced in: 2018.1.0a7, 2017.3.0f1, 2017.2.0p4, 2017.1.2p3, 5.6.4p3, 5.5.5p1, 5.5.0a6, 5.4.6f3
Fixed in: 2018.2.0a1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.