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0
votes
Fixed

Restore Scene Setup which has no active scene throws Invalid SceneManage...

Asset Loading

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Aug 30, 2016

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Version/s:

Steps to reproduce: 1. Open attached project. 2. Open scene: a 3. Open scene b and c in additive (drag&drop) 4. Create new scene in... Read more

0
votes
Fixed

Restore Scene Setup does not open any scenes that were above the active ...

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Aug 30, 2016

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Version/s:

Steps to reproduce: 1. Open attached project. 2. Open scene: a 3. Open scene b and c in additive (drag&drop) 4. Make active scene n... Read more

0
votes
Fixed

[Avatar] Configure button disapears with OGO

Animation

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Aug 30, 2016

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Version/s: 5.5.0b1

#1: "GetObject failed..." error when applying mapping with error, should warn with proper messaging (ex: "...'Hips' not found"). #2:... Read more

0
votes
Fixed

[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...

Audio

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Aug 29, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Run textureByData scene 3. Observe getSpectrumData errors in console Reproducible 5.5.0... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

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Aug 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Build and run on WebGL 3. Press P. This will multiply pitch by -1 and change it to ... Read more

2
votes
Not Reproducible

Loading specific asset bundle crashes at AssetBundleLoadFromAsyncOperati...

Asset Bundles

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Aug 29, 2016

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Version/s: 5.4.0p3

Steps to reproduce: 1. Open attached project "827233.zip" 2. Open scene "repro" 3. In hierarchy select "GameObject" 4. In its inspe... Read more

0
votes
Fixed

Unity crashes when assigning camera rect (RenderImageFilters(RenderLoop...

Camera

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Aug 28, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open the attached project. 2. Open 'TestScene' scene. 2. Press play. After pressing play Unity crashes. Th... Read more

5
votes
Fixed

Loading.LockPersistentManager object lock impacts performance during Ass...

Asset Bundles

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Aug 29, 2016

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Version/s: 5.4.0p1

Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation. Developers suggested def... Read more

1
votes
Fixed

Building to a folder outside of the project folder fails

Editor - Other

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Aug 25, 2016

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Version/s: 5.5.0b1

Fix has been pulled to trunk and 5.5 Read more

2
votes
Not Reproducible

Transparent Object scales incorrectly with CommandBuffer while RenderTex...

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project. 2. Open scene "withTransparent". 3. Select command_buffer object in Hierarchy and turn... Read more

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