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Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f1
Issue ID
974054
Regression
No
Unity caching only caches data files
-e: the caching only caches the data files but not the code which can be a few megabytes every start
-repro:
--start new unity project
--import some scenes (like standard assets from A$)
--switch to WebGL
--enable data caching in player options
--build
--run build from a server
--NOTICE only the data file will get cached
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