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Fixed in 2018.1.X

Votes

0

Found in

2017.3.0f1

Issue ID

974054

Regression

No

Unity caching only caches data files

WebGL

-

-e: the caching only caches the data files but not the code which can be a few megabytes every start

-repro:
--start new unity project
--import some scenes (like standard assets from A$)
--switch to WebGL
--enable data caching in player options
--build
--run build from a server
--NOTICE only the data file will get cached

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