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0
votes
By Design

Resampling animation on poses introduces Jitter

Animation

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Aug 14, 2016

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Version/s: 5.4.0p1

To reproduce: 1. Open attached project 2. Select the animation Tab in the inspector 3. Drag MaleAvtar into the preview window to see... Read more

0
votes
By Design

Changed Prefab via editor script doesn't keep its changes after saving t...

Scene/Game View

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Aug 12, 2016

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Version/s: 5.4.0f3

How to reproduce: 1.Open the attached project 2. Create a new scene 3. Open Window > Bug Editor 4. Click the Add Prefab Button in th... Read more

0
votes
By Design

"GC Alloc" in "ColorTween.TweenValue" on button press

uGUI

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Aug 13, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project. 2. Open the "Main" scene. 3. Make sure that game view windows is big enough to see... Read more

0
votes
Duplicate

WaitForEndOfFrame in Coroutine doesn't work when using next frame button...

Window management

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Aug 15, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "test02.zip" 2. Open "test" scene 3. Press play 4. Notice how both messages get printed... Read more

0
votes
Fixed

Save path for collab download ignored if it has non standart characters

Collab

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Select a project from "In The Cloud". 2. Use path that has non standard characters(ex: ą č ę ė). Expected be... Read more

0
votes
Fixed

Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...

Animation

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Aug 15, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Wait for the crash. NOTE: Comment... Read more

1
votes
Fixed

Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...

Audio

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Aug 12, 2016

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Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project "822605.zip" 2. Open scene "Untitled" 3. Run scene and click button "Audio 2" 4. Notic... Read more

0
votes
Fixed

Ctrl+z does not revert all objects' position when prefab is present and ...

Editor - Other

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open "TestUndoBug" project 2. Open "Scene01" scene 3. Select all gameObjects except camera and light 4. In th... Read more

0
votes
Duplicate

Using transform.position for moving child object makes parent object cha...

Physics

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Aug 16, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1. Open attached project in 5.4.0f3 at first. 2. Open "main" scene. 3. Start play mode. - After 40 seconds "Cube... Read more

5
votes
By Design

Materials Custom Render Queue is resetting itself back to default after ...

Graphics - General

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Aug 15, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open "Repo shader" scene 3. Select "Sphere" in the Hierarchy 4. Change "Bundle Url" ... Read more

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