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[OSX][Metal] OSX Metal build runs slower than GLCore - Suimono Water Sys...
Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - UBER Shaders project
Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - Volumetric Fog & ...
Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more
Sprite animation preview does not respect "Order in Layer"
The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro: -open Project ... Read more
Combinational Thai font character is drawn incorrectly
Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "main". 3. Notice the right most character ... Read more
[Bitmap Font]Text vertical alignment is lower by one line when using not...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "scene". 3. Select game object named "Text (1)". 4. In t... Read more
Instantiated animated UI prefab object randomly does not show up (> 5.4)
Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "scene01". 3. Enter the Play mode. 4. Notic... Read more
[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...
To reproduce: 1. Open attached project 2. Build it to iOS and run 3. Press "AUTHENTICATE" 4. Press "OWN SCORE" The app should now cr... Read more
Free look camera jiterring when objects are far from origin
repro steps: 1. Open user attached project 2. Play JitteBug.unity scene 3. Move mouse around gameview -Notice that gameobjec... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce: 1. Set phone language to EspaƱol (Argentina) 2. Build and run attached project (SystemLanguage.rar) 3. Notice that Ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls