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0
votes
Fixed

[PostProcessScene] build index of active scene is equal to -1

Deployment Management

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open user attached project Scene1. 2. Build project -Notice output of console: build index of active scene is equ... Read more

0
votes
Fixed

Missing scripts do not respond to right-clicking their name in the Inspe...

IMGUI

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the project 2. Select "GameObject" prefab. 3. Right-click the label (Script) in the Inspector Actual re... Read more

0
votes
Fixed

Undo resets inspector for ExecuteInEditMode scripts when same object has...

Inspector Functionality

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "820473.zip" 2. Open scene repro 3. Click on "Cube" and notice that it has Test script... Read more

0
votes
Won't Fix

Launcher unintuitive when licence expired

License

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Aug 05, 2016

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Version/s: 5.5.0a5

1) After installing the Win10 anniversary update, I get a license error. 2) Observe that the Re-Activate button is greyed out but t... Read more

0
votes
Fixed

Assigning a value to an element in a SyncListString that was previously ...

Scripting

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Open scene 'Bug'. 3) Press Play. 4) Press 'Lan Host(H). 5) Press 'Set Element R... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Abandoned Manor p...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Fixed

[Anim] InvalidCastException on rename of sprite in AW

Animation

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Aug 05, 2016

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Version/s: 5.5.0a5

Renaming a GO property works fine on transform properties, but doesn't work and generates an error when done on a sprite. repro: -o... Read more

0
votes
Fixed

Sprite edit (rename) is discarded without warning, in this workflow

2D

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Aug 05, 2016

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Version/s: 5.5.0a5

In this specific workflow, I lose my name edit/change in a sprite because of not clicking Apply. In all other variations of this wor... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Alloy Sample Scen...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

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