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Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...
How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more
AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to...
Steps to reproduce:1. Open Project "AssemblyLoadParserError.Unity"2. Re-import "DllWithAttribute" Asset in the Project Window Expect... Read more
glActiveTexture crash when playing a Scene on macOS
Steps to reproduce:1. Open User-supplied project ("EditorKeyTest01.zip")2. Open "Kudan Sample" Scene, located in Assets -> KudanA... Read more
Editor crashes while opening the Occlusion Culling window if there is no...
How to reproduce:1. Open the attached or create a new project2. Go to Window -> Rendering -> Occlusion Culling3. Go to the Hie... Read more
Particle rendering inconsistencies between Windows and macOS when a part...
How to reproduce:1. Open the attached project2. Open the SmapleScene from the Assets folder3. Enter the play mode Expected: Particle... Read more
Position Gizmo on the Reflection probe moves differently from the Probe ...
How to reproduce:1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project2. Click on the "Reflection Probe <-... Read more
[Perforce] Reverting the ProjectVersion file marks it as Read-only preve...
How to reproduce:1. Create a new project and set it up to use Perforce's version control (With an older version, for example, 2019.2... Read more
Correct serialization type flag will not be resent to Perforce if binary...
How to reproduce:1. Open attached project ("CreateAssetsAndTestImport.zip")2. Click Game Object/Create Main Asset (Text)3. Check out... Read more
[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking
To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more
[IAP] Editor crashes when updating/installing/importing IAP plugin
How to reproduce:1. Open attached OC project "Hit_The_Orb"2. Open Services tab and add project to organisation3. Enable and Import I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default