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[Sprites] When loading asset bundles that were built with 5.2 and uses E...
Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more
[WebGL][Build] UI Image is distorted with artifacts
Repro steps:1) Open the project2) Build and run the only scene inside3) Compare running build to the Editor(upper right corner)4) No... Read more
Unity crashes when renderer culling and animator getting disabled at th...
How to reproduce:1. Launch attached project, scene "Assets/Game.unity"2. Press play3. Let enemy kill you at the same time when wall ... Read more
Unable to delete corrupted file from project window
To reproduce:- Open attached project- Drag attached file ("wakefield Height Map (Merged).png") to Assets folder- Notice error "File ... Read more
Unity crashes when user stops the server and WebGL client connected
1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more
Cannot navigate with keyboard arrows through Assets folder when corrupte...
To reproduce:- Open attached project- In Project window click on any asset- Navigate through files with keyboard arrows- Notice that... Read more
Terrain+SpeedTree+WindZone Spherical = Crash
Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more
[Mono Stripping][iOS] AnimatorController is stripped out even after it h...
Reproduction steps:1. Open attached project "AnimatorStripped"2. Open scene "Demo"3. Build this scene for iOS4. Run the build5. Pres... Read more
[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...
How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more
[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime