Search Issue Tracker
Fixed
Votes
0
Found in
5.3.5f1
Issue ID
813068
Regression
No
Recursively calling Awake() method results in crash
Reproduction Steps:
1. Open "Test047" project
2. Open "Test" scene
3. Run scene
Expected: Error or some other notification that such construction is not allowed
Actual: Crash
Example of code:
void Awake () { Awake (); };
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Add comment