Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.4f1
Issue ID
805431
Regression
No
[SpritePacking] 'Find Reference in Scene' does not work on packed sprites
Steps to reproduce:
1. Open attached project (sprite_test.zip)
2. Open 'Test' scene
3. Open Sprite Packer window and click 'Pack'
4. Right click on one of 'not packed' sprite assets in the Project view, select 'Find References In Scene'
5. Notice it finds the correct game object that uses the selected sprite asset
6. Now right-click on one of 'packed' sprite assets, select 'Find References In Scene'
7. Notice that no game objects are found, while both of the packed sprite assets are also used in the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment