Search Issue Tracker

Won't Fix

Votes

0

Found in

5.6.2f1

Issue ID

946536

Regression

No

Connecting rigidbody with Hinge Joint and Constraining both rigidbodies the same results in them breaking

Physics

-

To reproduce:
1. Open attached Unity project "Bug.rar"
2. Open "buggy" scene
3. Go into Play mode

Expected result: The connected cubes should collide with the ball and rotate with z axis accordingly
Actual result: On collision with the ball, the connected cubes disappear from the view and seem to be moving away at incredible speed (see attached gif "disappear.gif")

Note: Removing the constrains of either of the cubes' rigidbodies fixes the issue
Note: Constraining only the rotation of Y axis on both cubes' rigidbodies results in very peculiar behaviour (see attached gif "yconstrain.gif")

Reproduced on: 5.6.3p4, 2017.1.1p4, 2017.2.0f2, 2017.3.0b3

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.