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Won't Fix
Votes
0
Found in
5.6.2f1
Issue ID
946536
Regression
No
Connecting rigidbody with Hinge Joint and Constraining both rigidbodies the same results in them breaking
To reproduce:
1. Open attached Unity project "Bug.rar"
2. Open "buggy" scene
3. Go into Play mode
Expected result: The connected cubes should collide with the ball and rotate with z axis accordingly
Actual result: On collision with the ball, the connected cubes disappear from the view and seem to be moving away at incredible speed (see attached gif "disappear.gif")
Note: Removing the constrains of either of the cubes' rigidbodies fixes the issue
Note: Constraining only the rotation of Y axis on both cubes' rigidbodies results in very peculiar behaviour (see attached gif "yconstrain.gif")
Reproduced on: 5.6.3p4, 2017.1.1p4, 2017.2.0f2, 2017.3.0b3
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