Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.1f1
Issue ID
953132
Regression
Yes
Distorted colors in the Game view of "The Blacksmith: Environments" Assets Pack from the Assets Store
How to reproduce:
1. Open attached Unity project "blacksmitenv2"
2. Load scene "bridge_small_02"
Expected Result: Game view is loaded properly without color changes.
Actual Result: Game view is distorted with the square of black and white parts.
Regression first introduced in: 5.6.0a1
Reproducible with: 5.6.0a1, 5.6.4f1, 2017.1.2f1, 2017.2.0a1
Not reproducible with: 5.5.5f1, 2017.2.0a2, 2017.2.0f3, 2017.3.0b3
Notes:
- When "The Blacksmith: Environments" Assets Pack is imported from the Assets Store, enter the play mode to see an issue.
- Squares with black/white parts are eliminated when disabling the "Bloom.cs" script, but smaller white/black parts still appear. In 5.6 version the same view (smaller white/black parts) is shown without disabling "Bloom.cs" script.
- Starting 2017.2.0a2 version there is no squares with black/white parts, but shader is broken (some parts become pink).
- In 5.5.5f1 version view is similar to 2017.2.0a2 and later, but there appear white parts instead of pink. This part is reproducible on AMD Radeon(TM) R5 Graphics GPU and is not reproducible on NVIDIA GeForce GTX 760 GPU.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
Blacksmith packages have been deprecated in the Asset Store. The value of this package was in the assets - trees, rocks, buildings and not in Standard Assets shaders which this issue is about, therefore not worthy of fixing.