Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.6.3p1
Issue ID
952671
Regression
No
Switching IsTrigger values repeatedly, causes Rigidbody's position instability
To reproduce:
1. Open project
2. Play scene
Expected vs Actual: cube in scene should not be jumping( gif with white cube)
Workaround: re-enable ' TriggerFlipper's ' box colider
Reproduced: 5.5.4p1, 5.6.3p4, 2017.1.1p3, 2017.2.0f1, 2017.3.0b2
Note: in built scene after a few seconds cube stops jumping( gif with red cube)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment