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Fixed

Votes

1

Found in

Issue ID

712749

Regression

No

Elo score always 0 in list match results

Networking

-

This issue has no description.

Comments (2)

  1. mbouffard

    Dec 01, 2015 19:39

    I still have this issue on Unity 5.2.3f1.

  2. tribio

    Jul 18, 2015 13:01

    Am I the only one having this problem?
    My code:

    [code=CSharp]CreateMatchRequest create = new CreateMatchRequest();
    create.name = "Tribio Room";
    create.size = 4;
    create.advertise = true;
    create.password = "";
    create.eloScore = 3;
    matchMaker.CreateMatch(create, OnMatchCreate);[/code]

    in the list matches:

    [code=CSharp]public void OnMatchList(ListMatchResponse matchListResponse)
    {
    if (matchListResponse.success)
    {
    if(matchListResponse.matches.Count > 0)
    {
    for(int i = 0; i < matchListResponse.matches.Count; i++)
    {
    Debug.Log(matchListResponse.matches[i].averageEloScore);
    ...
    }[/code]

    It's always 0...

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