Search Issue Tracker
Fixed
Votes
1
Found in
Issue ID
712749
Regression
No
Elo score always 0 in list match results
This issue has no description.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
mbouffard
Dec 01, 2015 19:39
I still have this issue on Unity 5.2.3f1.
tribio
Jul 18, 2015 13:01
Am I the only one having this problem?
My code:
[code=CSharp]CreateMatchRequest create = new CreateMatchRequest();
create.name = "Tribio Room";
create.size = 4;
create.advertise = true;
create.password = "";
create.eloScore = 3;
matchMaker.CreateMatch(create, OnMatchCreate);[/code]
in the list matches:
[code=CSharp]public void OnMatchList(ListMatchResponse matchListResponse)
{
if (matchListResponse.success)
{
if(matchListResponse.matches.Count > 0)
{
for(int i = 0; i < matchListResponse.matches.Count; i++)
{
Debug.Log(matchListResponse.matches[i].averageEloScore);
...
}[/code]
It's always 0...