Search Issue Tracker

0
votes
Fixed

[EventTrigger] EventTrigger does not trigger the events on WebGL builds

IL2CPP

-

Oct 08, 2016

-

Version/s: 5.5.0b6

Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more

0
votes
Fixed

[Android] Sprite transparency does not work when using RGB ETC1 format a...

-

Feb 22, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.0a18, 6000.0.0b15

How to reproduce:1. Open the “IN_69052” project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more

2
votes
Won't Fix

[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...

Mono

-

Mar 19, 2022

-

Version/s: 2020.1.0a4, 2020.3, 2020.3.31f1

How to reproduce:1. Open the user attached "M1 Issue Repo Package.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expe... Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

-

Oct 17, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

2
votes
By Design

Reflection Probes don't blend smoothly on iOS and Android

Global Illumination

-

Nov 05, 2016

-

Version/s: 5.4.1f1

Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to repr... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

-

Aug 02, 2022

-

Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

6
votes
Fixed

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

Package: Vector Graphics

-

Mar 04, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

-

Apr 08, 2022

-

Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

-

Sep 22, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

-

Mar 08, 2017

-

Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.