Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p3
Issue ID
766200
Regression
Yes
[Mask] UI object is seen out of the masked object, if masked object is child of the object with disabled mask
How to reproduce:
1. Open the attached project
2. Ope Masking Repro scene
3. The C. (bottom) example contains two UI.Mask where the mask on the large yellow button is disabled and the mask component on the small green button is enabled
4. As you can see, the masking solution is incorrect since text is seen out of green button with the mask component
Expected: text should be masked just like in the B. (middle) example
Not reproducible: 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment