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Fixed in Unity 5.4.0

Votes

0

Found in

5.3.1f1

Issue ID

766939

Regression

No

[DestroyImmediate] Calling GetComponent after DestroyImmediate crashes at MonoBehaviour::CallAwake

Scripting

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

Steps to reproduce:

1. Open attached project "766939.zip"
2. Open scene "A"
3. Run scene
Unity crashes

Workaround: Don't call GetComponent after DestroyImmediate OR change DestroyImmediate to Destroy

Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.2p1, 5.4.0b4

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