Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b3
Issue ID
766978
Regression
Yes
Asset import did not unload metadata path error after switching Animation compression
How to reproduce:
1. Open the attached project
2. Open TestScene scene
3. Select Queen 0.FBX model
4. Go to Animations tab in Inspector
5. Change animation compression from Keyframe Reduction to Off and Apply
6. Notice two errors in console:
-"!GetPersistentManager().IsStreamLoaded(metaDataPath)"
-"Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please."
Not reproducible: 5.0.3p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment