Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b3
Issue ID
766978
Regression
Yes
Asset import did not unload metadata path error after switching Animation compression
How to reproduce:
1. Open the attached project
2. Open TestScene scene
3. Select Queen 0.FBX model
4. Go to Animations tab in Inspector
5. Change animation compression from Keyframe Reduction to Off and Apply
6. Notice two errors in console:
-"!GetPersistentManager().IsStreamLoaded(metaDataPath)"
-"Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please."
Not reproducible: 5.0.3p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment