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Fixed in Unity 5.4.0

Votes

0

Found in

5.3.1f1

Issue ID

756108

Regression

Yes

[MeshRenderMode] Particles are scaled too much

Shuriken

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Priority: 2Necessary for shipping a final release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Open attached project
2. Open scene "Test"
3. Select "Particle System" in hierarchy to simulate it
4. Notice that it emits perfect squares
5. Set X value of scale to 2
6. Notice that particles are four times as long as their height (scale is 4, not 2).
7. Set particle "Render mode" to Billboard
8. Notice that particles get shorter and now their scale is correct

This issue only happens with Mesh render mode.

Reproduced with: 5.3.1p2, 5.4.0b1
Regression introduced in: 5.3.0b2

Comments (1)

  1. 2608e4ba94bd74791f23173462da2b02?d=mm

    ito_hironori

    Apr 13, 2016 05:58

    Render mode will occur is still a bug that's Meshes.
    Unity 5.3.4p1

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