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Won't Fix
Votes
0
Found in
5.3.3f1
Issue ID
791416
Regression
No
[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE shows no lighting in build
Repro steps:
1) Open the project and TestScene.scene
2) Play in the Editor - notice the plain is blue
3) Open Player Settings and uncheck Auto Graphics API for iOS
4) Add GLES3 and remove other API's
5) Build for device
6) Notice no lighting is shown in the device
Workaround:
7) Add any other graphics API but still use GLES3 as the API
8) Notice the build works as expected
Expected/Actual behaviours in screenshots
Reproduced in: 5.4.0b17; 5.3.4p6;
Couldn't test on 5.2.4f1 due to shader errors
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Resolution Note:
Please consider moving to Metal graphics