Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
793385
Regression
No
ScrollRect vibrates with small, world space UIs
Reproduction steps:
1. Open attached "scrollrect_repro" Unity project.
2. Open and play "ScrollRect-UnitysVersion" scene.
3. Press the 1-5 buttons on the keyboard to move the UI.
Actual behavior(GIF1):
- UI gets jittery when it slows down.
Expected behavior(GIF2):
- UI remains smooth when it slows down.
or
- There is a way to manipulate epsilon delta value.
Note:
- User suggestion is to change it from 0.01f to 0.0001f
https://bitbucket.org/Unity-Technologies/ui/src/0155c39e05ca5d7dcc97d9974256ef83bc122586/UnityEngine.UI/UI/Core/ScrollRect.cs?at=5.2&fileviewer=file-view-default#ScrollRect.cs-533
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment