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Repeatedly calling EditorUtility.FocusProjectWindow crashes editor
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Crash->Crash Window" window 3. Click the "Crash" button -Observe the... Read more
[UWP] Changing display makes initial resolution to be multiplied by scal...
Steps to reproduce: 1. Open attached project and build Universal 10 project 2. In display settings set scale to 125% 3. Run build, ... Read more
[DX11] Application.CaptureScreenshot creates black/corrupted screenshot ...
Steps to reproduce: 1. Open attached project "test5.zip" 2. Go to Edit -> Project Settings -> Player 3. Go to Settngs for PC, Mac & ... Read more
Some assets in Package Import window do not have icons (has blank page i...
Steps to reproduce: 1. Import "test.unitypackage" into any project. 2. Inspect asset icons in Import Package Window. Expected resu... Read more
[STV] New splash screen not drawn on STV
1) Build a project with splash screen enabled 2) Run on STV 3) Notice that only a frame is shown and then black. Read more
Object casts shadow through wall when Baked GI is on
Steps to reproduce: 1. Download and open attached project 2. Bake scene(skip if set to automatic baking) 3. Have Window->Lighting-> ... Read more
Unity can't read textures downloaded from Dropbox via script using WWW c...
Steps to reproduce: 1. Open attached project "image_test.zip" 2. Open "test" scene 3. Enter play mode (script will download an image... Read more
[Android] Nexus 5x running Android 7.0 with 'Protect Graphics Memory' en...
Steps to reproduce: 1. Create new empty project 2. Set platform = android 3. In 'Player Settings' tick 'Protect Graphics Memory' 4. ... Read more
Collision between a CharacterController and an object not detected if Ch...
Reproduction steps: (Check the attached video) 1. Open the attached project "CharControl_UpdatedScript" 2. Enter play mode 3. Observ... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project. 2. Disabled automatic signing and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11