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[VR] Smaller camera viewport stereo discrepancy, asymmetric projection m...
1) Download the attached project 2) Set up CV1 and OpenVR 3) Ensure OpenVR is the preffered SDK 3.5) Open the viewport scene 4) Ensu... Read more
Collision between CharacterController and a Kinematic Rigidbody is alway...
To reproduce: 1. Open the attached project 2. Open "TestScene" scene 3. Enter play mode Observe that CharacterController that was in... Read more
Crashed in GUIView::OnInputEvent after EditorUtility.FocusProjectWindow(...
Steps to reproduce: 1) Download attached project 'Bugs.zip' and open in Unity 2) Open scene 'Scene01' 3) Go to Window >> Notes 4)... Read more
Crash on RenderTexture::DiscardContents when loading reflection probes
To reproduce: 1. Open attached project 2. Open the scene "start" 3. Press play Unity should now crash Reproduced on: 5.2.4f1, 5.3.6... Read more
Hindi characters not showing correctly at editor nor players
To reproduce: 1. Create a new project 2. Add canvas 3. Add text gameobject to canvas 4. Paste this symbol into the text's text compo... Read more
RenderTexture drawn into Scene View toolbar when color format is set to ...
To reproduce: 1. Open attached project 2. Open the scene "Scene" 3. Open the asset "WaterTexture_RT" in the folder "Art" 4. Set the ... Read more
When color format of a texture is set to ARGB4444, the preview window sh...
To reproduce: 1. Open attached project 2. Select the asset "WaterTexture_RT" in the folder "Art" 3. Change the color format to ARGB4... Read more
Graphics.DrawMesh only renders the first submesh
Steps to reproduce: 1. Open attached project "831840.zip" 2. Open scene "test" 3. "GameObject" draws same mesh as "drinks_machine".... Read more
scrollviews can be scrolled out of vertical bounds when horizontal scrol...
Steps to reproduce: 1. Open attached project 2. Open "ScrollBug" scene 3. Enter play mode 4. Try to scroll Scrollview can be scroll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11