Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.0f3
2019.4.5f1
2020.1.0a16
2020.2
Issue ID
1266550
Regression
Yes
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hierarchy window
How to reproduce:
1. Open tester-submitted project (CopyPasteCrash.zip)
2. Open 'Repro' scene
3. In Hierarchy window select 'Page 1 - Current State/Row2/CaseDistribution GameObject'
4. Copy this GameObject
5. Select 'Row1' GameObject and paste the copied GameObject
Expected result: GameObject is pasted
Actual result: Editor crashes
Reproducible with: 2019.3.0f3, 2019.4.6f1, 2020.1.0a16, 2020.1.0f1, 2020.2.0a19
Not reproducible with: 2018.4.26f1, 2019.3.0f2, 2020.1.0a1, 2020.1.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a21
Resolution Note (fix version 2020.1):
Fixed in 2020.1.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.10f1