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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.4.X
Votes
0
Found in
2018.4
2018.4.24f1
2019.4
2020.1
Issue ID
1264831
Regression
No
[iOS][Metal] Screen is black when the Scene has multiple cameras with Depth-Only flag and anti-aliasing enabled
How to reproduce:
1. Open the attached 'TestProject.zip' project
2. Build for iOS and open the Xcode project
3. Deploy Xcode project to an iOS device
Expected result: Stadium background and players are displayed
Actual result: Black screen and players are displayed
Reproducible with: 2018.4.26f1, 2019.4.5f1, 2020.1.0a23
Not reproducible with: 2020.1.0a24, 2020.1.0f1, 2020.2.0a19
Reproducible with:
- iPad Air 2 (iOS 11.0.3)
- iPhone 5s (iOS 12.4.7)
- iPhone 6 Plus (iOS 12.1.4)
Not reproducible with:
- iPhone 8+ (iOS 12.0)
- iPhone XR (iOS 13.4.1)
- iPad 9.7 6th gen (iOS 12.1)
- Mac Standalone
Notes:
- Reproducible with Metal graphics API; Not reproducible with Open GLES 3, Open GLES 2 graphics API
- Screenshots of the issue are attached in Edit
- Reproduced using MSAA; Not reproducible when MSAA is disabled
- Works fine with a single camera
Comments (3)
-
deepaksutharhdw
Sep 24, 2023 11:30
@unity,
Facing the issue again in Unity2019.4.36f1
Kindly take a look.
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Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a24
Resolution Note (fix version 2019.4):
Fixed in 2019.4.20f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.32f1