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Display.displays.Length always returns 1 if additional displays are not ...
This is either a bug or flawed documentation scripting example.From documentation it is unclear whether you have to activate the mon... Read more
[Unity ECS] Interface references in SharedComponentData not working
How to reproduce:1. Open attached project "ECSBug.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expected r... Read more
Particle meshes do not inherit scale from parents when Scaling Mode is s...
How to reproduce:1. Open attached project "Case_1112937_Particles"2. Open "SampleScene"3. Click "Play" button Expected result: Both ... Read more
UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...
How to reproduce:1. Open attached project with Unity 2018.2.20f12. Reimport UnityVersionTest.shader. It checks the current Unity ver... Read more
Build and Run fails and throws an incorect path error when the project's...
How to reproduce:1. Create a new project2. Go to File -> Build Settings -> Player Settings and change the Product name to "Bui... Read more
Unity Editor crashes when importing "Substance in Unity" plugin
To reproduce: 1. Open Unity and create a new project2. Open Asset Store3. Download and Import “Tavern & Inn” by CRAFT STUDIOS: h... Read more
ModelImporter.importBlendShapeNormals read wrong values when BlendShapeN...
Steps to reproduce:1. Open user OC attached project2. Make sure that both .fbx files have "Blend Shape Normals" option set to "Impor... Read more
Set as default Preset button is disabled when working with Sprite Atlas ...
How to reproduce:1. Create a new Unity project2. Create a new Sprite Atlas3. Create a Preset for the Sprite Atlas4. In the Inspector... Read more
[Android][UnityIAP] When calling Application.Quit and relaunching app, i...
Steps to reproduce:1. Open attached project2. Turn On Unity IAP3. Build And Run on an Android device4. Install and run app5. Click t... Read more
Second Camera with lower Depth than the first one causes UI background t...
How to reproduce:1. Open the user-submitted project (testbackground.zip) and enter Play mode2. In the Hierarchy Window expand the "T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build