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Fixed in 3.2.14

Votes

0

Found in [Package]

3.2.13

Issue ID

1262522

Regression

Yes

[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exiting Play mode

Package: XR Management

-

Reproduction steps:
1. Open attached project ("XRPluginOculusBugReport.zip")
2. Open Oculus XR settings (Project Settings->XR Plug-in Management->Oculus)
3. Set Stereo Rendering Mode to Single Pass Instanced
4. Enter and Exit Play mode
5. Open Oculus XR settings

Expected result: Stereo Rendering Mode stays Single Pass Instanced
Actual result: Stereo Rendering Mode is reverted to Multi Pass

Reproducible with: XR SDK 3.2.13 (2019.4.6f1, 2020.1.0f1, 2020.2.0a19)
Not reproducible with: XR SDK 3.2.12 (2019.4.6f1, 2020.1.0f1, 2020.2.0a19)
Could not test with: 2018.4.26f1 (No XR SDK)

  1. Resolution Note (fix version 3.2.14):

    Fixed with XR Plugin Management 3.2.15 (2019.4.10f1)

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