Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b9
Issue ID
779099
Regression
Yes
Scaling issues when moving Unity between 5K displays and FHD displays
How to reproduce:
1. Open any (new) project
2. Drag the main Unity window from a UHD display to a FHD display
- Note how everything gets scaled up
- This can also happen when using a non-Apple UHD display and reducing its display resolution
- The view is scaled, but the relative locations of all the buttons and other elements are not
- Reproduced in Version 5.4.0b10 (d5987c96f84a)
- Not reproducible in Version 5.2.4f1 (98095704e6fe), Version 5.3.4f1 (fdbb5133b820)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search field has an additional icon that has no functionality
- Splash Image logo is shown after being removed when pressing the Preview button
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
Add comment