Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b9
Issue ID
779099
Regression
Yes
Scaling issues when moving Unity between 5K displays and FHD displays
How to reproduce:
1. Open any (new) project
2. Drag the main Unity window from a UHD display to a FHD display
- Note how everything gets scaled up
- This can also happen when using a non-Apple UHD display and reducing its display resolution
- The view is scaled, but the relative locations of all the buttons and other elements are not
- Reproduced in Version 5.4.0b10 (d5987c96f84a)
- Not reproducible in Version 5.2.4f1 (98095704e6fe), Version 5.3.4f1 (fdbb5133b820)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment