Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.1f1
Issue ID
759460
Regression
No
Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible to set it back to a sensible value
To reproduce:
1. Open attached project
2. Enter play mode
How to get to this state:
1. Create a new vehicle with EasySuspension
2. Set the Natural Frequency to 0 on carRoot
3. Enter Play Mode
4. Leave Play mode, set the Natural Frequency to some sensible value (like default 0)
5. Enter Play Mode
Expected result: The wheelcolliders work again, and suspensionDistance is fixed
Actual result: suspensionDistance>=0 errors are thrown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Add comment