Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.4.0b6
Issue ID
770266
Regression
Yes
WebGL Build fails with "Uncaught incorrect header check" on Chrome
Build and run the attached project for WebGL. It fails to run with "Uncaught incorrect header check" in Chrome, but works fine in Firefox.
See http://i.imgur.com/KpVr7Z7.png and http://i.imgur.com/hKXsbAo.png (also attached to the bug).
This build works fine in Unity 5.4a2, doesn't build on some version in between and fails with the above error in 5.4 b5 and b6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] “Input.GetMouseButtonDown” gets set to true when pressing and when releasing the mouse button in the Device Simulator view if "targetFrameRate" is set in the script
- UWP Capabilities are not changed when rebuilding the project
- [Oculus] Lights causing artifacts when Forward+ Rendering is selected
- Game Window Icons are white when in light mode
- Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph Block
Add comment