Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b6
Issue ID
770184
Regression
Yes
[BlendTrees] Not possible to use Blend Tree Diagram to modify blending in Play mode
How to reproduce:
1. Open attached project (reproProj.zip)
2. Open scene Scenes/test.unity
3. Play the scene
4. Open the Animator window
5. Go into the Blend Tree layer
6. Select the Blend Tree
7. In the Inspector, try to modify the current position in Blend Tree Diagram
- Note that it does not do anything
- Using the sliders in the Animator window still works
- Reproduced in Version 5.4.0b6 (2c3d6b93e789), Version 5.3.1f1 (3b3e8231502f)
- Not reproducible in Version 5.2.4f1 (98095704e6fe) (but blend trees are broken in that version)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment