Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b6
Issue ID
770184
Regression
Yes
[BlendTrees] Not possible to use Blend Tree Diagram to modify blending in Play mode
How to reproduce:
1. Open attached project (reproProj.zip)
2. Open scene Scenes/test.unity
3. Play the scene
4. Open the Animator window
5. Go into the Blend Tree layer
6. Select the Blend Tree
7. In the Inspector, try to modify the current position in Blend Tree Diagram
- Note that it does not do anything
- Using the sliders in the Animator window still works
- Reproduced in Version 5.4.0b6 (2c3d6b93e789), Version 5.3.1f1 (3b3e8231502f)
- Not reproducible in Version 5.2.4f1 (98095704e6fe) (but blend trees are broken in that version)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment