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Fixed in 2020.2.X

Votes

0

Found in

2019.3.9f1

2020.2.0a11

Issue ID

1248638

Regression

Yes

[Screen] Cutout values are not adjusted when device is in Windowed mode on Portrait orientation

Mobile

-

Steps to reproduce:
1. Open attached project
2. Open "CheckAreasVisually" scene
3. Build and run on a device with some cutout (Like a notch or camera cutout)
4. Orient the device to Portrait mode
5. Click the button till the status indicates "Windowed" mode and the Navigation bar appears at the bottom
6. Observe the Red area (that indicates the cutout) disappear

Expected: Cutout Rect coordinates should be adjusted to match actual cutout on device once the Navigation bar appears
Actual: Cutout Rect coordinates are not adjusted and since the Navigation bar takes up some extra space, the Rect coordinates end up pointing to just outside the screen space

Reproduced on Unity:
2019.3.9f1 (658902c1d9e3)
2019.3.10f1 (5968d7f82152)
2020.1.0b9 (3f2ec5b3ee51)
2020.2.0a12 (a331b04b65b8)

Not reproduced on:
Version 2019.3.8f1 (4ba98e9386ed)
Tue, 31 Mar 2020 23:50:24 GMT
Branch: 2019.3/release

Devices tested on:
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
N/A, Lge V40 ThinQ (LM-V405), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630

Most likely introduced by fix for https://fogbugz.unity3d.com/f/cases/1225672

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