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EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...
How to reproduce: 1. Download the tester-attached script(ReloadScene.cs) 2. Create a new Unity project and import the script 3. Make... Read more
Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce: 1. Contact me for the project, or setup SVN on a project with Prefabs and Settings 2. On computer one, make a chan... Read more
Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce: 1. Create a new project 2. Set version control to Hidden Meta Files 3. With the mouse focus and unfocus the editor win... Read more
"Name 'SpriteEditorWindow' does not exist in the current context" error ...
Reproduction steps: 1. Create a new project 2. Install Vector Graphics package via the Package manager 3. Observe the console window... Read more
[XR][Android] Using deferred rendering path results into black screen wi...
How to reproduce: 1. Open attached project 2. Build to Android Result - Observe black screen or one eye rendered only. Notes: 1. S... Read more
There is a refresh prompt even when there are no new Cloud projects avai...
How to reproduce: 1. Open Unity Hub 2. Be signed in Reproducible with: Unity Hub 2.0.0-beta.3 Not reproducible with: Unity Hub 1.6... Read more
In the Editor terrain is not rendered correctly when "Draw Instanced" on...
How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more
[Vulkan] Windows in the Editor become black when trying to interact with...
Steps to reproduce: 1. Open the attached project "Vulkan window problem" 2. Navigate to the Hierarchy Window 3. Right-click in the H... Read more
Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+
When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile. There should be a rule to upgrade the project to use Cine... Read more
[IL2CPP] Fails to generate generic method struct variant when calling it...
Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file