Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.4.0f1
2017.4.12f1
Issue ID
1132138
Regression
No
Editor sometimes doesn't detect Prefab changes when project is updated via SVN
How to reproduce:
1. Contact me for the project, or setup SVN on a project with Prefabs and Settings
2. On computer one, make a change to a Prefab and commit it
3. On computer 2 update the project via Tortoise SVN and receive the updated Prefab
4. Outside of Unity open the Prefab in a text editor to confirm the changes have been sent properly
5. Also confirm the timestamp of the file has changed to show its been modified
6. Inside Unity, notice that the Prefab has not updated
7 .Hitting Ctrl+R to for a refresh, makes no difference
8. Right clicking the Prefab and re-importing makes no difference
Reproducible with: 2017.4.26f1
Not reproducible with: 2018.3.13f1, 2019.1.0f2, 2019.2.0a12
Actual results: Unity is caching the file change and not detecting that the original file has changed.
Expected results: Unity should detect file changes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
Add comment