Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0a1
2018.2.14f1
Issue ID
1144334
Regression
Yes
Asset refresh is slightly slower when Hidden Meta Files are used (at least on ADBv1)
To reproduce:
1. Create a new project
2. Set version control to Hidden Meta Files
3. With the mouse focus and unfocus the editor window
4. Notice that on focus there is a blue circle loading
Actual result: there is a loading circle when focusing back to the editor when version control is set to Hidden Meta Files
Expected result: there should be no loading circle when focusing back to the editor when version control is set to Hidden Meta Files
Reproduced with: 2018.2.21f1; 2018.3.13f1; 2019.1.0f2; 2019.2.0a12
Not reproducible on: 2017.4.26f1; 2018.1.9f2
Note: video attached
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note:
Asset database v1 is deprecated and as the slowdown is not present in v2 this issue will not be fixed. You can switch to Asset pipeline version 2 in the Editor Settings to avoid this issue.