Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.2.0a1
Issue ID
697813
Regression
Yes
DIR : Preview doesn't get updated when using a mask in the Fbx animation
Steps to reproduce :
- import the project attached
- select the runs.fbx animation
- select Mask > Humanoid
- disable the legs
- play the animation and notice that in the preview the mask is ignored
*Note :
The mask's functionality seems fine when played in the scene view, seems the preview is not getting updated properly.
Selecting the "clip" under the fbx and pressing play in the preview also works, but selecting the fbx and pressing play ignores the applied mask.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
- Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
- “Cache Management” text is misaligned in Preferences > Package Manager
- [macOS] network permission shows the name of previously closed app when different app requests network access
- Delta value returned by mouse movementsMonitor is different when changing Screen Resolution
Add comment