Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.2.0a1
Issue ID
697813
Regression
Yes
DIR : Preview doesn't get updated when using a mask in the Fbx animation
Steps to reproduce :
- import the project attached
- select the runs.fbx animation
- select Mask > Humanoid
- disable the legs
- play the animation and notice that in the preview the mask is ignored
*Note :
The mask's functionality seems fine when played in the scene view, seems the preview is not getting updated properly.
Selecting the "clip" under the fbx and pressing play in the preview also works, but selecting the fbx and pressing play ignores the applied mask.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Add comment