Search Issue Tracker
[Shortcut Manager] Certain keybinds fail when Russian Display language i...
How to reproduce:1. Change your Windows Display language and the keyboard layout language to Russian2. Create a new Unity Project3. ... Read more
Sprite Sheet grid artifact appears when clicking drop-down menus
How to reproduce:1. Open the attached project2. Select Assets/Sprites sprite sheet3. In the Inspector window, click several times on... Read more
IL2CPP build cannot create process
How to reproduce:1. Open user-submitted project (UnityFileBrowser.zip)2. Open scene "FileBrowserDemo.unity"3. Ensure scripting backe... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce:1. Open users attached project "UnityTest.zip"2. Build for iOS3. Open the built project with Xcode and deploy it to an ... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce:1. Open the attached project "case_1051422.zip"2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (If... Read more
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more
Mouse cursor on Unity Editor window is transparent when using Wacom Scre...
Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip)2. Open the "test" scene3. Select the Sprite object in the Hierarchy4. O... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce:1. Open User-attached project2. Open Scene ("PlasmaExplosionText")3. Alternate between "FullSize" and "SmallSize"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode