Search Issue Tracker
Fixed in 1.0.0-preview.7
Votes
0
Found in [Package]
1.0.0-preview6
Issue ID
1228636
Regression
Yes
action map gets lost on play when prefab is highlighted in inspector
-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the component
--repros with 1.0-preview 5 and 6, downgrading down to preview4 doesn't show the issue, but throws errors
-repro:
--open Demo1 scene
--in the Project View > _Prefabs select the PlayerPrefab
--scroll down to the Player Input component
--start the play mode
--NOTICE the "My Actions" action map reference vanishes from the inspector
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused
Resolution Note (fix version 1.0.0-preview.7):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1097