Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0f4
Issue ID
679414
Regression
Yes
Removing instance of prefab from scene takes long time, when Animation window open
To reproduce:
1. Open attached project
2. Open Main scene
3. Delete AssasinPrefab from hierarchy
4. Notice that it takes a long time
6. Re-open Main scene
7. Close Animation window
8. Delete AssasinPrefab from hierarchy
9. Notice that object is deleted immediately if animation window is closed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Add comment