Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.2.6, 1.4.0-preview.1
Issue ID
1216698
Regression
No
Animations artifacts can be seen when using Timeline scrubbing
Reproduction steps:
1. Open the attached project ("case_1216698-W_G_Animation.zip")
2. Open the repro scene ("AnimationTest")
3. Select "Wallace_12CYT_Sht09 - No Offset" GameObject in the Hierarchy
4. Open its Timeline and go to frame 38
5. Notice the teeth popping out of the actor's tongue
6. Rollback the timeline a few frames back and press play to play the timeline
7. Notice that the artifacts aren't appearing
Expected result: Timeline scrubbing matches playing (stepped) animation
Actual result: Timeline scrubbing does not match playing (stepped) animation (some artifacts can be seen)
Reproduces on: 2019.3.3f1, 2020.1.0b1, 2020.2.0a2
Couldn't test with 2017.4, 2018.4 (Timeline package not supported)
Notes:
1. Applying half-frame (or smaller) offset to the animation fixes the issue.
2. Artifacts do not appear when the timeline is played
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script
- All 2026-promoted builds incorrectly display outdated copyright year © 2025 instead of © 2026
Add comment