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[IL2CPP] Marshal.OffsetOf returns incorrect offset for Vector3
How to reproduce: 1. Open attached project "MarshallOffsetOfIssue.zip" with IL2CPP Editor 2. Open Scene "SampleScene" 3. Enter Play... Read more
RecompressAssetBundleAsync fails to recompress Asset Bundle
How to reproduce: 1. Open attached project ("RecompressBundleTest.zip") 2. Enter Play mode 3. In Game window press on "Recompress" ... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps: 1. Open user's attached project "ItemAbilityTesting" and "SampleScene" 2. Enter Play Mode 3. In the Hierarchy, s... Read more
Timeline leaks memory if being edited after switching Scenes
Reproduction steps: 1. Open the project in "MemLeakTestV3.zip" 2. Select Memory in Profiler and enter Play Mode 3. Notice some memor... Read more
[Device Simulator] NullReferenceException is thrown when opening a devic...
How to reproduce: 1. Open the user attached project 2. Open preferences -> "Device Simulator" 3. Set Device Directory to "MyDevice" ... Read more
Particle System Texture Sheet Animation only affects UV0 when multiple U...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "bugs.zip" Unity project 2. Select the "Particle System" GameObjec... Read more
[XR Management] Magic Leap Manifest settings window appears blank and Di...
Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce: 1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project 2. Attach "HD Raytracing ... Read more
[Improved Prefabs] Scriptable Objects lose connection to Prefab Variants...
For this particular project, the Game Designer was working on MacOS and the Developer was on Win 10. - They collaborate via Git - Th... Read more
[XR][URP] Rendering into RenderTexture with Single Pass Instanced render...
Steps to reproduce: 1. Download attached project and open "Testing" scene 2. Make sure VR is enabled and Render mode set to Single P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function