Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
7.2.0
Issue ID
1225103
Regression
No
[URP] The Viewport Rect isn't correctly applied when the camera is outputting into a RenderTexture
Repro step :
- Open ViewportRect_URP
- Open Scene "Repro.unity"
- Open GameView : see a green
Expected result : half of the game view in red, the other half in green.
Two way to see the expected result :
- Disable URP (simply removing it from package.json)
- Enable AntiAliasing on target render texture
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Look Dev” window restored from previous HDRP project causes errors in newly created URP project
- Shader Variant creation window gets stretched out when canceling
- Validation message "Profile name is unsupported" is unclear and does not provide information on what is wrong
- Enabling Override Variant Limit toggle Warning Threshold value gets set to 8
- Missing space in Shader Graph project settings
Add comment