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Fixed in 9.0.0

Votes

0

Found in [Package]

7.2.0

Issue ID

1225103

Regression

No

[URP] The Viewport Rect isn't correctly applied when the camera is outputting into a RenderTexture

Package: Scriptable Render Pipeline Universal

-

Repro step :
- Open ViewportRect_URP
- Open Scene "Repro.unity"
- Open GameView : see a green
Expected result : half of the game view in red, the other half in green.

Two way to see the expected result :
- Disable URP (simply removing it from package.json)
- Enable AntiAliasing on target render texture

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