Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
7.2.0
Issue ID
1225103
Regression
No
[URP] The Viewport Rect isn't correctly applied when the camera is outputting into a RenderTexture
Repro step :
- Open ViewportRect_URP
- Open Scene "Repro.unity"
- Open GameView : see a green
Expected result : half of the game view in red, the other half in green.
Two way to see the expected result :
- Disable URP (simply removing it from package.json)
- Enable AntiAliasing on target render texture
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment