Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
7.2.0
Issue ID
1225103
Regression
No
[URP] The Viewport Rect isn't correctly applied when the camera is outputting into a RenderTexture
Repro step :
- Open ViewportRect_URP
- Open Scene "Repro.unity"
- Open GameView : see a green
Expected result : half of the game view in red, the other half in green.
Two way to see the expected result :
- Disable URP (simply removing it from package.json)
- Enable AntiAliasing on target render texture
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW" results in no shadow being rendered when the GameObject is instantiated manually
- Physics.Raycast fails when a Capsule Collider at a default position is used
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
Add comment